β25324[Quote]
>>25305 (OP)Imperials won thoughbeit
β25336[Quote]
>>25305 (OP)>Playing the raisinty 120 GB version of a 5 GB game.I hope you at least pirated it because if you paid 60$ for a 15$ game, you are a true cuck.
β25392[Quote]
>>25305 (OP)The sense of discovery is just so good
β25396[Quote]
>>25336if you're going to play it the most optimal method is to buy it. reason being.
>it's the same game with UE5 on top of it>has all the same bugs as the original>all the same fixes can be applied and quickly>game is going to constantly be updated now that people have internet connections>mods are going to need a script extender that is up to datesay hello to skyrim 2 until ES6
β25401[Quote]
Iβm waiting a few weeks before touching it again, hopefully theyβll patch out the bugs and if not modders will have fixed it by then.
β25406[Quote]
Why are the masses eating up this slop? I will never understand the general audience.
β25411[Quote]
>>25406it's basically oblivion, but it's now feasibly moddable. OG was insanely hard to properly mod, most of the mods are broken, the game had serious issues, and it's been mostly fixed, and touched up, and now has a good foundation to work off of. lots of potential.
β25415[Quote]
>>25305 (OP)yet… you're here…
β25422[Quote]
>>25324what's sad about Oblivion is the entire MQ is about saving the Empire and then they make it die in the following titles
β25425[Quote]
>>25411Is this a joke
There are no mods for unreal games
β25430[Quote]
>>25425it's not an unreal game. basically it's oblivion as the skeleton, and has UE5 as the body. somebody has already opened the remaster with TESEdit, and it works. there are a couple of tweaks that have to be made, but basically they can implement Oblivion mods into the remaster through TESEdit. there are already threads up about it.
β25431[Quote]
Is it true theres no mod support? I miss the vibrant greens and the bloom. Not sure if I'll get it because fuck Bethesda and Oblivion probably isnt as good as i remember from over 15 years ago
β25435[Quote]
>>25431at the moment the mod support is limited, but because of new discoveries made in the modding scene we will soon have oblivion mods compatible with oblivion remaster.
it's leddit, but it real
https://www.reddit.com/r/ElderScrolls/comments/1k5c32e/oblivion_remake_is_infact_just_as_moddable_as_the/ β25438[Quote]
>>25430It's an unreal game and no one will mod this raisin
β25443[Quote]
is there any good modpacks for the original game? seems very lacking on the modding side for a bethesda game, maybe the new game will get some good ones
β25444[Quote]
>>25438you're an idiot it's creation engine with UE5 assets which is why it can be recognized by TES CK
β25445[Quote]
>>25443https://www.youtube.com/watch?v=vXsoCvDb70Ihere. A painted world, or Heartland Redux for the original.
β25446[Quote]
>>25444You're an idiot no one will mod this raisin
β25447[Quote]
>>25443Ah yes famously small amount of mods on oblivion.
β25448[Quote]
>>25443But why
If you want to get your Skyrimtard urge out just get the unofficial patches and some levelling mod
β25450[Quote]
>>25449Screech poojoo marketer
β25452[Quote]
>>25448I think skyrim is better than Oblivion.
β25458[Quote]
>>>25430
you have no idea what you're talking about lmao
β25479[Quote]
>>25406never overestimate the normie mind
ocarina of time in UE5 by brownoids would probably completely blow their minds
β25486[Quote]
>>25406Chudnon, that the gaming industry is only growing with the state it is in should tell you everything
β25494[Quote]
Finally I can play this game after ranjeet took a raisin on it
β25503[Quote]
Until they can mod in alternate start and better cities, I'm not touching it. Those are my 2 mandatory mods
β25513[Quote]
>>25305 (OP)Errrrm actually it came out in 2006
β25516[Quote]
>>25513Don't blame him, he wasn't actually around back then
β25521[Quote]
Why are Skingrads guards pink?
β25525[Quote]
>>25521>Skingradsskin colour
β25561[Quote]
Just put in the difficulty slider fix mod so I can play on Adept for the slightly harder gameplay without everything steamrolling you. (In vanilla the multipliers for Expert are x3.5 damage taken and x0.286 damage given compared to Adept's x1.0/x1.0)
Also put on an achivement unblocker, I don't think mods block achievements (I only know console commands do) but just to be safe. Had to use script extender.
β25564[Quote]
>>25422You're not "saving the empire" you're saving the world. They explicitly tell you the divinity of the empire left when Martin had his fight with dagon.
God you kids are fucking illiterate. The point of the setting is to show the fall of a mighty empire because that's where interesting conflict happens.
β25569[Quote]
>>25564I never hear people bring up how, according to Cyrodiilic religious beliefs, the Empire appears to have lost the protection of Akatosh with the end of the Amulet of Kings.
β25576[Quote]
>>25569That's because the game itself handwaves it away by saying that Martin's sacrifice and covenant with Akatosh permanently sealed away Oblivion from Mundus.
β25579[Quote]
>>25576Yeah, but the Martin Septim isn't the Empire after the Oblivion Crisis. Him mantling Akatosh and preventing Dagon's realm (which is in Mundus) from intruding upon the sphere of Nirn doesn't change that, in the religious prophecy, Akatosh says that the loss of the Amulet of Kings would mean the end of the Empire's blessings.
β25581[Quote]
>>25579I should say more specifically, both the loss of the Amulet and the end of rule by a Dragonborn Emperor
β25588[Quote]
>>25581>>25579Mundus is surrounded by Oblivion, it's not Oblivion and Nirn.
Anyway. And it ended, didn't it? Mede's Empire is essentially a warlord rump state that inherited the previous' administration, something closer to Odoacer than Rome.
I do think that they wanted to make the change bigger between games (Uriel dying and the time skip is a direct break from the previous games) and chickened out at the last minute, but it's not like the Empire is presented as having the mandate of heaven or anything.
β25599[Quote]
>>25588i'm rarted and got Aurbis and Mundus mixed up
it's just that the Empire after the Oblivion Crisis is almost never treated by people commenting on the game as basically being a different entity despite the possible implications of Cyrodiilic religion
this is obviously important as concerns e.g. the Skyrim Civil War, especially given that that's a partially a religious war regarding the worship of Talos
β25602[Quote]
>>25599Eh, you know how it is, it's not like the devs put any thought into it, why would randos think about it. I'm sure you'll find schizo theories about this if you wanted on teslore or whatever.
β25608[Quote]
>>25579So much potential to go from this ending, Oblivion was always a great game. Even if I lament that they went more Peter Jackson's LotR instead of keeping the direction they went with Morrowind of a Cosmopolitan and large Empire with Cyrodiil being a mix of a jungle and Greco-Roman aesthetic (if Alexander the Great conquered and stay in India, this would be the type of raisin they left).
Anyway, it could go in good directions with this ending.
>End of the Septim dynasty>Provinces claim independence>Aldmerii dominion being more and more boldSo far so good, Skyrim was a good direcrion
>Chosen One bullraisin storyline all over again>Nothing interesting with the on going civil war>Dragons only terrorize one (1) provinceNot to mention all the problem with the writing and gameplay, but Skyrim could be greater simply if they sticked with the Septim storyline and its consequences.
β25623[Quote]
>>25608retconning the Voice being a cultural-religious practice in Skyrim was silly
the Dragonborn story felt a little weak
the civil war felt like an addendum to it that wasn't really well-developed narratively as far as being an extension from the previous game
<I really enjoy Oblivion, but it would have been nice to see a more MK-esque Cyrodiil with its mix of more almost Gothic-Roman Colovian aspects and southern East/South/Southeast Asian Nibenese aspects, especially given the history of Cyrodiil, how the Nibenese were at the heart of the Alessian doctrines, etc.
β25625[Quote]
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β25631[Quote]
>>25625All of these by MK, found in "Pocket Guide to the Empire"
This one is supposed to be from High Rock, presumably a Breton
The idea of East Slavic influences in High Rock seems like it won't be carried out given how heavily it's now associated with Norman-English aesthetics mixed with Brittonic ones now
β25640[Quote]
>>25608I made some outlines for a schizo Kirkbridean Skyrim lore based on his Talos idea
β25645[Quote]
>>25569>>25579>>25599>>25602If you ask lore questions we need to be on the same page.
The empire was started by a Nord in Skyrim who was a dragonborn. He was a general for a minor king in falkreath but because he was the fucking dragonborn that minor army United all the kingdoms of man.
The empire STARTED in Skyrim, but Cyrodil was the seat of power. Skyrim was to maintain autonomy and special privileges as the #1 ally.
The irony that the empire grew to forget this history, and attacked Skyrim. An utterly reprehensible action that basically shows the spiritual death of all symbols that gave it power. Nords were the source of strength for the empire, they fought in all the wars. The empire had lost all sense in itself to not only deny Skyrim it's religion, but to attack Skyrim as a conquerer.
Talos, THE FOUNDER OF THE EMPIRE would have personally tore the empire he built into an indescribable crater himself if he was alive.
Empire dickriders are the enemies of man who defend the most disgusting backstabbing ratlike behavior simply because they think the empire has mandate.
β25646[Quote]
My take has been that Kirkbride was a crazy nigga who liked his comparative religion degree to much, but flourished when he had someone like Todd to tell him to go back and make it a little less out there.
This doesn't work for Todd when the person whose ideas he's reviewing is someone like Emil
β25656[Quote]
>>25646Is he even crazy though or are people just that boring? Most of his raisin is essentially a watered down version of what I heard from my vedicschizo friend plus some weird fantasy.
β25659[Quote]
>>25646The problem with Emil is that Todd is a director for basically 4 different studios and can't manage anything.
The reason starfield was raisin was because they actually did not work ok the game for 10 years, it was a skeleton crew working on a procedural generation system for 2 years until Todd randomly said "we need a game, patch something together NOW". And threw a bunch of random bodies into the team.
After year 3 Todd almost released starfield at a point that would have made fallout 76 look amazing.
Microsoft forced them to keep developing it. Todd still wasn't directing nearly as much but even if he did they had no time.
Emil wrote the entire story in probably a month and left all the work to be done by Indians with tumeric stained fingers who were using Google translate for his ideas.
β25661[Quote]
>>25656If you read some of his stuff that never made it into games at all, like about Reman, you become glad that he wasn't the unquestioned final word on TES lore development, despite how much he's done to build the world of TES
β25662[Quote]
>>25661Yeah but that's still just mostly raisin taken from religions and myths and made into TES
He's only portrayed as le weird by monotheistic crakka kids
β25664[Quote]
>>25662Shut up curry nigger
β25668[Quote]
>>25662>>25656Who let the raisinskin in here
β25670[Quote]
>>25662It's not like he's lifting lines from Hindu religious texts to write
At any rate you look at stuff like Reman's religiously appointed concubines secretly feeding him semen to allow him to gain power and you have to wonder what MK is talking about and why
>>25664>>25666>>25668geg
β25671[Quote]
LMAO my (white) friend is just really into Vedas because he went a little too hard in the nose
>>25670If you want an example, taking Reman, the mountain pregnancy raisin is just 1:1 Kumarbi from the Mesopotamian mythos, it's all *essentially* lifted.
β25678[Quote]
>>25671I don't know if it's specifically inspired by Hurrian religion despite this, the severed genitals of a god impregnating some earth-body appears elsewhere in Indo-European and Near Eastern religion. And in Reman's nativity legend (which actually is in the games) it's a human king impregnating a hill, which is taken to be an impregnation of Alessia as the earth-spirit of Cyrodiil itself.
β25682[Quote]
>>25645>The empire was started by a Nord in Skyrim who was a dragonborn.If we believe previous source from Daggerfall and Morrowind, there is a certainty that the Tiber Septim was of the race of man however multiple conflicting source and in-game proof (lineage and ghost of Tiber Septim himself) conflicts with the narrative that he was a nord.
What we know
>He was a man and united the realms of men to conquer Tamriel>His descendants all grew up in Highrock until they be groomed and living in the Cyrodiil>Was elevated to god hoodWe also have him appearing as an Imperial in the spirit of an old warrior called Wulf. Conflicting accounts say he was an Atmoran King and therefore a Nord, other accounts say that his proficiency in war, magic and strategy meant that he learned the way of the Bretons and was therefor described as a man-mer (C0DA's Kirkbride).
His lineage however is Imperial, no longer Breton or Nord/Atmoran.
Its also not worth mentioning but all the raisin he pulled up with the Numidium in Morrowind, but thats just schizo rambling at this point.
What I conclude is that he was a man, more of a symbol and akin to Arthurian legend (ironically closer to Bretons than any other cultures of Tamriel). For all intense and purposes, it wouldnt shock me that in the next TES, some book will claim that he was Redguard which would only add even more to how conflicting his origin is and that he was instrumental in uniting the men against the beasts and mers.
β25691[Quote]
>>25682I think you need to get into his three natures if you want to debate his nationality.
β25693[Quote]
No oblivion remake sucks
β25694[Quote]
>>25691the triune Talos theory is itself a confusing rabbit hole that barely has any in-game text commentary
β25697[Quote]
>>25694common Cyrodiilic religion explicitly denies the theory, with Talos Stormcrown and Tiber Septim being the same person
β25706[Quote]
>>25682The point is that oblivion and Skyrim were both events detailing the death of an empire.
From oblivion the death of the last divine heir, to the literal end of the pact between the gods that protected the empire.
To Skyrim, where the empire betrayed their closest ally not once, but multiple times, first by signing a peace treaty on raisinty terms making the sacrifice of nords meaningless, then by banning their most holy God, then by installing a puppet king and violently repressing the true high king.
Then by going to war with the fucking people who fought your last fucking war.
The empire is actually worthless. Functionally it serves no purpose. The Redditors dickriding the empire when the game came out really showed how unbelievably stupid they would come to be today. If a system is bad, don't change or end it, just stick with it until it, kill your friends and cut off your family to defend a system that doesn't benefit you in anyway. hold onto a dead government until your friends need to murder you to let go.
β25707[Quote]
>>25693It's good nigger kill yourself
β25710[Quote]
>>25706The problem with the criticism of Empire in Skyrim terms is that they made the Stormcucks even more stupid. And not in a smart commentary on power way, just stupid.
β25722[Quote]
>>25706The argument that the Empire is still needed to protect from the Aldmeri Dominion is unconvincing given the ridiculous peace terms of the last war and the apparent loss of divine right to rule men.
Hammerfell also already got sick of the Empire and has maintained its independence, albeit while still de jure at war with the Dominion.
β25761[Quote]
>>25710How? Skyrim sacrificed a generation of men FOR the empire only to be stabbed in the back. All the men are veterans of a war that happened 15 years previously. The cities are crumbling because in that time the empire was taxing the raisin out of the population and not providing any relief.
I have no clue how you think stormcloaks are dumb, when it's a nation fighting for independence. You must be predisposed to libraisin boot licking
β25766[Quote]
>>25706Im personally all for the death of the empire to make it more interesting. Seeing how a post empire would would influence Highrock, Hammerfell, and Skyrim a lot more like how the fall of the Western Roman Empire made all the Western realms trying to larp and gain legitimacy through the Papacy by invading and granting claims by his highness the Pope.
We already see this with how even Skyrim is already "Imperialized" through his cult. The Nord pantheon of Gods are prarically dead and Ulfric and his Stormcloacks are basically larping as proud Nords… To reinstate Imperial Cult. Which is very interesting.
Personally, if I were in the writing room, with the death of the Septim dynasty. It would be far more interesting to see a Skyrim rebelling to reinstate Imperial rule but to also claim the Imperial throne. A bit how some generals and Federatii Kings did in the last years of the Western Roman Empire.
It would make more sense to have the Aldmerii dominion encouraging the conflict to last but not to be involved. At least covertly, because in game, even Tullius hate the Thalmors they give help to the Empire but at the same time tries to "imprison" Ulfric instead of wanting to executing him. As if they were planning to let him go or fake an escape.
β25768[Quote]
>unironic stab in the back myth
β25773[Quote]
>>25564Who cares about stories in video games? If I wanted a story I would read a book LOL
β25778[Quote]
>>25766Having Cyrodiilic religion replace Nordic religion over only a few centuries is one thing, having it replace it AFTER the death of Martin Septim was an odd choice
Really wanted to homogenise Skyrim and Scandinavianise it for convenience I guess
β25786[Quote]
>>25778Cyrodiliic religion being worshiped in Skyrim was pretty explicit for a while. The real cock in the balls is the Dragon Cult retardation.
β25788[Quote]
>>25305 (OP)Wish I was there enjoying it dawg, I impulse bought like a good consoomer, even though I don't have the hardware for it. Oh well, I've got an internet buddy who's selling me his old rig for a good price. I'll maybe get xbox series x performance e-e.
β25794[Quote]
>>25782The gameplay is walking around at night looking at the aurora and listening to jeremy sovl while hitting a vape pen irl then doing sexlab animations on heavily modded followers in your breezehome jacuzzi. Combat is an afterthought, just fusrodah and whack em on the ground
β25795[Quote]
>>25406I legitimately like the older TES games. Now that I'm older I just don't care for chore simulators like RDR2 or games with a hard skill requirement like Elden Ring. I just want to fuck around in a fantasy world.
β25799[Quote]
>>25795Was there ever a game as comfy for random fucking about as the TES/nuFO series? I'm convinced it's the only reason they're still alive as is, nothing ever compares.
β25802[Quote]
>>25778Not so odd, I mean the descendent of Tiber Septim sacrificed himself to save the world.
Ripples of his tales selflessness spread in the Empire
and his heritage of being related by blood to Talos or Ysmir to the Nords could have been a massive boost for the population of Skyrim to mass convert or accept the Imperial pantheon to their own Gods.
Where I agree with you is how they Scandinived Skyrim instead of being Central Europe/Gaul and further north its more "Scandinavia".
Making everyone in the province sharing the same culture from south to north is lazy. Variations like in Morrowind from city to city or how mainland and people of Vvardenfell contrasts was always something cool to see.
Its a bit sad they didnt even try, hell, the Forsworn who seems much more Nords than Ulfric and his faction are relegated as generic enemies to slaughter.
β25805[Quote]
>>25802It's sad they turned the guide to the empire West/East thing from cultural to purely political.
β25808[Quote]
>>25706I just want a war in tes6 so I can genocide altmer.
β25810[Quote]
>>25794The story of being a Norse Viking Messiah with the soul of a dragon and the will of man to free your people from a shambling corpse empire who's only mandate was a dragonborn for centuries ago.
β25811[Quote]
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this early morning fog looks really nice
β25813[Quote]
>>25802Forsworn are more closely related to Bretons than Nords, though
β25816[Quote]
>>25799Fallout 3 and Oblivion are peak comfy, simplicity of their design really shines when you actively forget avout plot and try merge in the world.
As a kid, I prefered patrolling with the Outcasts and larping as them even if there was no content with them just because their was always stuff to do and see with the random encounters.
Same with Oblivion, if you stay long enough in one place and see the radient AI shine. You'll see bizarre and odd stuff that for some reason draws you in, instead of breaking immersion.
Maybe it was an accident, but the way Oblivion was designed down to its janky animation and being able to cheese any interactions through custom spells like charm, weaknesses and fatigue damage never made the game boring to belong in.
β25818[Quote]
>>25813I think he meant relating to their actual defense of native beliefs instead of simping for imperial gods
β25819[Quote]
>>25802M8 the far west is forsworn gaulic Celtic territory.
Solitude is empirelite, basically London
the northern states are Finland, Whiterun is Kyiv, riften is Croatian, falkreath is France.
The game was made to fit on the 360. The cities are small but you can enter every building and find a real quest. You're bitching about hardware limitations
β25827[Quote]
>>25816Oblivion has a special feeling to its cities that not many other games can compare to, even taking my nostalgia into account.
IDK why more games don't even try to use radiant AI. Yes it's jank, but it's jank in a really appealing way.
β25833[Quote]
I kind of forgot that I need to get enchantments or weapon potions to damage ghosts in this game
β25834[Quote]
>>25819>You're bitching about hardware limitationsThen its no excuse to see smaller scope or to rethink the design of the game.
Morrowind focus on Vvardenfell instead of the province Morrowind in its entierty.
Skyrim makes no effort to distinguish cultures within the local Nords with others. It literally looks like 14th century Scandinavia. I really dont feel what you, geographically yeah but its not the sentiment I felt when I came in Falkreath. To md it was generic nord village no more different than Riverwood.
β25837[Quote]
>>25834>I can't tell the difference between towns Because you're a midwit
β25842[Quote]
>>25837Only Dawnstar and Solitude really felt unique culturally.
β25845[Quote]
>>25837The devs literally said they were inspired by Norse architecture and Aesthetic. They were also inspired by LotR Gondor kingdom when they made Whiterun.
Just because there are stone castles means it automatically Britons inspired, I dont even see the French inspiration in Falkreath neither but overall, every locations with the exception of Markath takes more from Scandinavia than any locality and culture you mention.
β25846[Quote]
>>25842Dawnstar felt more unique than Markarth or the swamp place?
β25847[Quote]
>>25845>Just because there are stone castles doesnt means it automatically Britons inspiredTypo
β25851[Quote]
>>25396>say hello to skyrim 2 until ES6ES6 isn't happening. Todd has lost his confidence after his raisinty space game. He's too afraid to release what will surely be a turd and completely ruin his legacy. Only way to get a good ES6 is if Bethesda has nothing to do with it.
β25853[Quote]
>>25827I unironically do think that the texture and lighting work in Oblivion is better too.
β25854[Quote]
>>25846Morthal felt the same culturally. Markarth was interesting because of the quests and ruins, it was otherwise just a deeply Imperial Skyrim city.
β25858[Quote]
>>25367>>25449Is this the new pajeet marketer cope?
β25860[Quote]
>>25827Its the fact that towns are alive and breathing with interactions.
You can see part of its AI in some places in Fallout 3 and NV but its only relegated to caravan routes and some random encounters with patrolling guards encountering bandits. Even then it is heavily nerfed, and you can see some reamnents with Freeside where some hobos will attack civilians and local guards intervene. The Strip in comparaison is so much more dead and soulless. One of the top mods downloaded on the nexus is the "Living Desert" which really change the game. Not to Oblivion level of radiant AI but still better than vanilla.
The big issue with radiant AI is really that the AI is impredictable to the point that some essential NPCs for a quest can be killed by a skooma addict.
I heard that even in Oblivion's state, they had to nerf the features too. What it could've been…
β25867[Quote]
>>25860Oblivion's current radiant AI is basically a skeleton of what it was in development, it had to be downscaled for consoles. Yet it still makes a big difference in the feel of the world.
β25877[Quote]
i cant into lockpicking, pls help
β25878[Quote]
>>25860>>25867I just passed through Bravil for supplies and one of the argonians was killed by the guards inside the church
β25885[Quote]
>>25877The tumblers have ~3 patterns which may be activated upon being disturbed: In one they go up quickly and fall down quickly, in one they go up very quickly, stay shortly, and fall down quickly, and in one they go up slowly and stay for a long period. The third period is 'safe,' and you can set the tumbler during it easily. Keep disturbing the tumbler until you get that pattern of movement.
β25924[Quote]
>>25878Considering what they do to argonians down in Leyawiin and how a certain someone has an argonian torture chamber in their basement very lore accurate indeed. Argonian racism should be encouraged.
β25941[Quote]
Aside from the in-lore wars and genocides, the most morally justified 'racial discrimination' in the games is probably that against Khajiit caravans in Skyrim. It's not even about them being Khajiit, they belong to a tribe specifically known for smuggling and thievery and are vagrants even in Elsweyr.
This is ignoring stuff like the Dunmer in Winterhold being suspected of aiding the Empire, when they are blatantly doing so
β25945[Quote]
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I'm sovling out
β25946[Quote]
>>25945>unjeetslop>soulBegone
β25950[Quote]
>>25305 (OP)GOOD MORNING SAAR! Are you also how to can be online marketer for Microsoft Corporation Bethesda Zenimax zainichi offices?
β25952[Quote]
>>25941This but for gypsaars.
β25966[Quote]
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can't even figure out how to use reply arrows? It's been a week sir, you need to assimilate
β25969[Quote]
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jeets literally eat cow raisin
β25974[Quote]
>>25422The dragonborn bloodline of Talos died out in Oblivion that's why the empire is struggling in the future
β25975[Quote]
arrow here25966
I just refuse to give you (you)s, SAAR! No shekels for you tonight.
β25993[Quote]
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β26021[Quote]
>>25446You've already been proven wrong. Take the L
β26025[Quote]
>>26021I already have mods installed. It won't be as modded as the original and it will probably continue to depend on version of origin but it's clearly doable
β26027[Quote]
>>26025If you admit mods are doable, then you also must admit that this game will be modded. Elder Scrolls is too big in gamer circles not to be. Since it just released, the remake will get attention from fresh modders looking for a new project too.
β26031[Quote]
Just pirated this hope it's good
β26032[Quote]
>>26027I'm not da guy you were originally replying to, we will have to wait and see how much attention it gets in terms of modding
β26060[Quote]
>>25974Pretty amusing that some mehrune dagonβs cultists almost ended the fucking empire.
Itβs not like Dagon and co did it directly either just some cult was enough.
β26128[Quote]
>>25976I love Skingrad. I love Anvil. I love Cheydinhal. I love Bruma but I wish Bruma were bigger.
β26144[Quote]
>>25305 (OP)Kill yourself saar!
β26151[Quote]
>>26060The Daedric Princes are always influencing Mundus, the Golden Dawn just conspired to weaken the barriers to that the demon-god of destruction could actively send his legions and and do what he does (destroy)
β26153[Quote]
>>26148Do the needful and redeem the nose, saar!
β26158[Quote]
>>26128Anvil is neat. It would have been nice if Bruma felt more Colovian.
β26159[Quote]
>>26158On this note, I really like Beyond Skyrim's Bruma
β26166[Quote]
Are casters fun? Im tired of mashing attack on my melee guy.
β26168[Quote]
>>26166yes and spellcrafting in Oblivion is extremely powerful, just look it up on YT and find a thousand guides to it
β26170[Quote]
I'm doing my usual class rn but I would like to try hand-to-hand, maybe with some magic with it
β26177[Quote]
>>26170What's the point of hand to hand in a game where everyone has a weapon or is a fierce beast.
Do you really think you could punch an armored knight, grizzly bear or demigod to death?
β26182[Quote]
File: 58012.png π₯οΈ (1.84 MB, 1280x720) 3ce310de43783723ba279e4751cfe383875e8f6842e66156cd202dbc6896ec530ImgOps

>>26177Yes and I will, that's why Oblivion has a dedicated hand-to-hand stat
β26187[Quote]
>>26182It's silly and unimmersive and not taking the game seriously.
If you really hate weapons that much, just play a mage.
β26192[Quote]
>>26189If you won't take the game seriously, why even bother?
β26201[Quote]
>>26192uppercutting a hedge wizard to death is serious business
β26206[Quote]
>>26201It's not.
No knight or soldier ever used his fists as a main weapon. H2H is meant to be an emergancy option for when you get disarmed, not your main damage skill. Stop treating the game as a joke.
β26209[Quote]
>>26208>Body Type 1/2 >Original had male/femaleHoly downgrade!
β26220[Quote]
>>26166Its all the appeal of Oblivion imo, you do spellcrafting and stack weakness spells on NPCs or command spells.
Oblivion with Morriwind is THE game where pure strength niggers get raped. You cant expect to bonk dudes and supernatural unless you like damage sponge.
Custom Battlemages are kings in Oblivion, there are ways to cheese everything with paralysis and all but the best way is for you to experiment yourself and have fun.
Also, depending on your birthsign and race you can have either an easier time or a totally different way to play.
The remaster also totally disabled fatigue effects (making it completly inferior imo), in the OG if you stacked 3 times your base fatigue you triple your damage. Combine that with powerful enchants and weakness spells on a PV sack NPC and watch him get die after two cast and one bonk of your enchanted Ebony Warhammer.
β26228[Quote]
>jeets
>jeets
>jeets
Jeets are the ones waiting for Skyblivion to drop
β26260[Quote]
>>25411The hell are you talking about shill bot? og Oblivion has a million mods, the foundation is literally the same, which is not insanely hard to mod but is in fact 99% identical to modding Skyrim. A remake of the week type release will never reach that level of success.
β26276[Quote]
>>26260Different versions of the gamebryo engine make a very big difference. Everything from Morrowind forward uses gamebryo but modding looks very different across these games. Even relatively minor updates to Skyrim can break massive numbers of mods.
Not saying the remaster will have more mods than base, but original Oblivion's engine limitations does present different challenges to Skyrim.
β26317[Quote]
>>26276NTC but the scripting engine seems to have been completely untouched. Scripting is both easier and harder in Oblivion. Easier because it is in essence a simple procedural language but harder because it's more inconvenient than Papyrus.
Anyways, the main hurdle remains the UE5 renderer which requires compatible meshes and textures
β26363[Quote]
>>26304based self-hating jeet poster
β26459[Quote]
>>25305 (OP)Brown demake for browns
β26505[Quote]
>>26498I hope NPC mods come out soon because the game feels really sparse npc wise, and yea, a bunch of them will be dead by the time you reach mid game (level 25ish)
β26511[Quote]
>>26505Some have specific patterns in their radiant AI that can, but won't always, lead to their death. Shameer will steal stuff.
β26519[Quote]
>>26511pic related is erroneously programmed to travel to Bruma from Bravil every single day and always dies in all playthrough killed by monsters
I found her in the middle of the night along the orange road
β26667[Quote]
>>25799RDR1 and Zombies was extremely comfy. I don't understand why they didn't have RDR2 Zombie story.
β26698[Quote]
>>26459honestly it's not that bad of a release. it's literally oblivion just with UE5 built on it. TES kit works on it too. mods are going to come out for it, and for a base release this really isn't bad for a Bethesda game. it makes me semi-hopeful for F3, and FNV releases since it's apparently possible to have the creation engine mods from previous entries be read by the remakes if virtuoso continues to create the remakes the way they're making them. This release longterm only sucks for console users.
β26700[Quote]
>>26667because Rockstar is mentally ill, and prioritized an online server for a game that came out more than a decade ago that brazillians hack to raisin every day. RDR2 Zombies even if it was 60 dollardoo DLC would have been an instant buy from many.