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File: A6 adventure 2.5 jarty.png πŸ“₯︎ (1.53 MB, 2048x2048) ImgOps

File: Untitled77_20240928200942.png πŸ“₯︎ (381.57 KB, 2048x2048) ImgOps

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 β„–104374[Last 50 Posts][Quote]

On Soysphere Island, many tragedies have stricken the inhabitants. Most recently, the gates of Niggerhell have opened, to reveal an army of undead. A Jarty-Gooner Alliance threatens dmin 6's Cord Empire. The Shartycord convenes to invade the Jarty Empire to restore order once more.

BEGIN
As observed in the previous thread (https://archive.is/JYvhV), dmin 6 has sorted his massive party into three groups. A main group, a secondary group, and an Auxiliary group. These are called Group A, B, and C.
At the Shunker, Shartycord makes last minute preparations, before embarking on their mission to kill the Nujarty.
As it stands Group A has strong infantry, while Group B has strong mechs. Group B may actually be better suited for a more difficult task.

 β„–105575[Quote]

>>105572
nuchud or however he is called after going after a triple merge uses one of his aryan rarity magic cards called "thermal ray" on goonmech it deals a raisin ton of damage

 β„–105576[Quote]

also im glad the thread is back

 β„–105577[Quote]

>>105551
if you're not planning to do 'dmin 6 3 then at the end once nu jarty is defeated have shartycord fire several nukes obliterating 4cuck island and destroy the swaglord mech that way or through a boss fight

 β„–105578[Quote]

>>105577
>>105576
I've been deliberating and I think it ought to end on a sort of cliffhanger, like that non-canon ending thread did.
Thanks for the positive comment.

 β„–105579[Quote]

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>>105574
PART 1/2
Bruntlemech shakes off the Nigger Magi, but also 'oel by accident. They both hold on to Bruntlmech's wasteline.
The swarthy nigger demon fires a niggerball at 'oel.
>AAAGH! The pain is unbearable!
'oel's nerves fire like a snare drum as the black flames give him burns.
<YEP BEITCH YO JUS GOT NIGKARBALLED!

 β„–105580[Quote]

>>105579
Shoot the arm gun at the nigger magi

 β„–105581[Quote]

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>>105575
PART 2/2
Nupol Aryan deploys an ~-~ARYAN~-~ Thermal Ray, 18 turn cooldown. It packs so much thermal energy into the Goonmech that it glows and catches fire. Some of its electronics fry up.

 β„–105582[Quote]

>>105580
You probably don't want to do that. It is very powerful, has big AOE, and only has one shot. Are you sure?

 β„–105583[Quote]

>>105582
dont do it its a nigger move.

 β„–105584[Quote]

>>105581
bash and smash the burning goon mech at nigger magi repedeatly

 β„–105585[Quote]

>>8823746
thats not possible the creator of cobman stated that if he wanted to do a seuquel it would have a new villain so not the gooners, goonclown should pilot the finale goonbot boss and die with it

 β„–105586[Quote]

>>105578
Don’t forget about goonclown. I want the story of goonclown and the gooners to either completely conclude in a satisfying way in this thread or have a sort of cliffhanger that kind off sets up a cobman sequel.

 β„–105587[Quote]

>>105585
I am the creator of cobman adventure. Gooners won’t exactly be villains, im still figuring out their role

 β„–105588[Quote]

>>105587
didnt you state that at most you would include some gooner remnants?

 β„–105589[Quote]

>>105585
Im ok with goocnlown dying in this thread, but there will be something with the gooners happening later

 β„–105590[Quote]

>>105588
i have not really planned it out yet as the sequel is still one or two weeks away

 β„–105591[Quote]

>>105590
just in time for halloween sort of

 β„–105592[Quote]

The Goon Gang from cobman adventure will be completely gone, it’s structure completely dismantled. Goonerhell gooners and Goon Gang are not exactly teh same thing, goon gang is kind of an extreme branch of shartenburg citizens converted into gooners

 β„–105593[Quote]

>>105586
Pretty sure the 4cuckers returned Goonclown, and that Goonerhell closed their reinforcement portal.

 β„–105594[Quote]

>>105585
The nugoonbot is supposedly autonomous/ no pilot.

 β„–105595[Quote]

how about this? have one gooner cultist return back to xis original cobman dimension after he sees this dimension's gooners being BTFO'd and some of them becoming peaceful

 β„–105596[Quote]

I'm actually surprised Goonclown survived this raisin.

 β„–105597[Quote]

>>105596
i doubt he will survive to the end of the thread XE CANNOT GET AWAY WITH THIS.

 β„–105598[Quote]

>>105597
Well, the 4cucks returned him and the party has no reason to reopen the goonerhell portal. In fact, they're probably about to raid niggerhell/niggerlimbo.

 β„–105599[Quote]

>>105593
Yes, but something will happen to teh gooners that entered this adventure, but i wont reveal it just yet

 β„–105600[Quote]

>>105598
Didnt u state raiding niggerhell is impossible since you wil burn to death previously? also they still need to kill soytan, astro jarty, The newly built goonbot and goonclown

 β„–105601[Quote]

>>105598
If so, goonclown will probably not be in the cobman sequel, as the portals from goonerhell to shartenburg have been destroyed.
He will probably be hanged by dr. Goon for starting the entire raisinfest or something

 β„–105602[Quote]

>>105600
>Didnt u state raiding niggerhell is impossible since you wil burn to death previously?
Yes, its hazardous environment quickly disposes of raiders, with few exceptions. However, Niggerlimbo doesn't have this hazard. It's also optional to actually raid Niggerhell/Niggerlimbo.

 β„–105603[Quote]

>>105602
personally i dont think niggerlimbo needs to be raided just needs to be closed and we can do that by destroying the science tower nu jarty built (also raiding niggerlimbo would take just too much time)

 β„–105604[Quote]

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Bruntlemech crushes the Goonmech and Nigger Magi together, resulting in a small explosion. The two enemies are dropped to the ground like scrap.

You hear a monotone, depressed voice.
>Where am I?
It's Never Goon Squidward. He barely survived the second flame attack from Nigger Magi. The freakbob parasite, however, was turned to ash.
>Please help…

 β„–105605[Quote]

>>105603
Very well. I can't think of too many reasons to raid Niggerlimbo myself.

 β„–105606[Quote]

>>105604
nuchud uses a healing card on never goon squidward healing him, group b waits untill group a and c arrive then once they do the now singular huge army advances forward

 β„–105607[Quote]

>>105604
Meanwhile astro jarty rages from the jartmart being destroyed, he lasers the ground all around him and destroys everything in his path

 β„–105608[Quote]

astro jarty decides to calm the hell down after that and go and check on the science tower keeping the niggerhell portal open

 β„–105609[Quote]

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>>105606
Nupol Aryan heals Never Goon Squidward. The party waits around for 10 turns… Unfortunately, this gives Niggerhell's forces and the Goonerhell remnant ample time to surround Group B.
On the flip side, some of Shartycord is able to reinforce Group B.

Meanwhile…

 β„–105610[Quote]

>>105609
marge so shartycord armies stormed the remaining nujarty buildings did they find and kill any of the generals/leaders?

 β„–105611[Quote]

>>105610
The devil routed them to the Niggerlimbo castle, where they can make new plans to destroy the Sharty. Group A+C ruined his main plan though.

 β„–105612[Quote]

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>>105608
>>105607
After speging out, Jarty Astro checks out the Science Tower's niggerhell portal. It's atypical in appearance.
>Why are nobody here yet?

 β„–105613[Quote]

>>105611
so…if the science tower can be destroyed and thus closing all the portals that would that piss off the devil and have the nujarty cucks trapped in niggerlimbo forever

 β„–105614[Quote]

>>105612
astro jarty calls up his generals on discuck asking where the fuck are they and what happened to the main forces

 β„–105615[Quote]

File: IMG_3652.gif πŸ“₯︎ (786.49 KB, 187x255) ImgOps


 β„–105616[Quote]

File: #epstein #jeffreyepstein #….mp4 πŸ“₯︎ (9.31 MB, 720x1280) ImgOps


 β„–105617[Quote]

File: Untitled243_20241014154022.png πŸ“₯︎ (898.12 KB, 2560x1440) ImgOps

>>105614
>Ayo, where is you niggas?
^We are still alive, but Group A attacked us. Luckily, the devil protected us from 'dmin 6, due to some technicalities in niggerhell's legal system.
^We are in Niggerlimbo.
>What happen to everyone else?
^I think Shartycord won against Nujarty. Please guard the portal.
>That I be doin. It's a pleasure workin for you niggas.

 β„–105618[Quote]

>>105617
astro jarty calls up goonclown and tells him to get his ass here and to bring whatever supporters he has left and have the goonmech on the way there (albeit the mech will probably arrive when the tower gets destroyed because gooners are lazy and wont delivery raisin on time saar) . astrojarty also gathers whatever remains of the nujarty army to assist him in guarding

 β„–105619[Quote]

Making some niggerhell enemies

 β„–105620[Quote]

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>>105618
Astro Jarty contacts Goonclown over 'cord.
>Aye, nigga. If you gots that Goonbot, drops that shiet NOW!
^No worries~ We were gonna do it very soon!
>Come over here nigga!
^I'm more of a leader than a fighter. I'm gonna goon! HNNG
>So… leads your purple niggas over to defend NOW!
^The cultists told me that they're ALREADY surrounding Group B with Niggerhell. Bye bye!
Goon Clown hangs up. This is possibly xer last appearance in 'dmin 6 Adventure.
>This is BULLSHIET. Ima gather me own army and takin over this raisin!

 β„–105621[Quote]

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File: Untitled243_20241014162928.png πŸ“₯︎ (98.56 KB, 2560x1440) ImgOps

The completed NuGoonbot is deployed in the desert. It roars, alerting Variant:Unknown Prison Colony, NiNny Tribe, and 'cordqafe.

 β„–105622[Quote]

File: Untitled225_20241014163302.png πŸ“₯︎ (2.45 MB, 2048x1536) ImgOps

1 turn later, 2 Brownies and 1 Niggerbaron arrive to Group B's location.
>We got sta evick you hoes from this area an shiet!
Natch, there are hundreds of niggerdemons surrounding the peak of the mountain.
There's also Goon Gangers and such, ready to reinforce Niggerhell's armies.

 β„–105623[Quote]

>>105622
nuchud uses 2 aryan cards one is called "aryanheaven shield" which summons a giant shield over the mountain peak where group b is if any of the niggerhell enemies enter through it they will be severely weakened and get a lot of debuffs, the second is "summon" summoning 3 chud angels with spears made out of pure vril to further reinforce group b untill group ac arrives

 β„–105624[Quote]

>>105622
the rest open fire on any niggerhell units in their line of sight

 β„–105625[Quote]

>>105623
He can't use two cards at once because one of his hands is holding sword.

 β„–105626[Quote]

>>105625
*holding a sword

 β„–105627[Quote]

>>105625
alright he casts aryan shield first then in the next turn he will cast summon

 β„–105628[Quote]

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>>105623
>>105624
>>105625
>>105627
>>105626
Nupol Aryan deploys Aryanheaven Shield, which projects a circle that gives several debuffs to Niggerhell demons. This slashes many stats in half: including speed, health, damage, etc. even projectiles that enter the area are nerfed heavily. This allows the footsoldiers to stomp the 2 brownies in combat.
Everyone opens fire on the Baron, who hasn't stepped into the circle.
Two Caconegroes enter the scene.
Niggerbaron yells
>Don't enter that shiet nigga!
<Shiiiieeeet!

Next turn, Nupol Aryan will deploy a trio of Chud Angels.

 β„–105629[Quote]

>>105628
chud mech kills one caconegroes using his energy cannon arm, astro chud blastes the second one in the eye

 β„–105630[Quote]

>blastes
saar im not esl saar

 β„–105631[Quote]

File: Untitled225_20241014172020.png πŸ“₯︎ (2.24 MB, 2048x1536) ImgOps

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>>105629
>>105630
Chud Mech and Astro Chud fire at the Caconegroes. One of them dies.
Baron says
>We can't get to them here! Retreat!
The Niggerhell demons flee, being thwarted by the Aryanheaven shield.
Nupol Aryan deploys 3 Chud Angels. They'll stick around for five turns and have purple spear attacks.

 β„–105632[Quote]

>>105631
hold the position and wait for the group ac to finally arrive

 β„–105633[Quote]

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File: Untitled225_20241014174123.png πŸ“₯︎ (2.18 MB, 2048x1536) ImgOps

>>105632
You deliberately wait it out for 8 more turns, protected by the stationary Aryanheaven Shield. Team A+C, now dubbed, Team D, arrives.
Marioman says
>We dealt with the Jartycucks!
'dmin 6 says
^Good work, Party… Now we need to deal with NuJarty's allies…
Team D is not all that teleported. Whatever was on the same floor as them also teleported.

 β„–105634[Quote]

>>105633
erm…u forgot to add teleported peeps that went out of the room like the jewish tank and two sharty marines also the dreadnought

 β„–105635[Quote]

>>105634
They're further down the mountain.

 β„–105636[Quote]

This is going to be hard to declutter…

 β„–105637[Quote]

>>105635
okay saar team d and b starts heading towards the science tower, feralston stays in the back he has the sharpest instincts and is the most perceptive so he will spit anyone or anything trying to attack the travelling army from the back

 β„–105638[Quote]

>>105636
take your time on fixing up the army

 β„–105639[Quote]

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>>105637
The team begins their trek down one of the soybean mountains, towards Science Tower. They encounter the team that held security.
>Harken! We have encountered the xenos of the Jarty, with the darkest of dark skin… They have been transported with us, then they fled…
>Leading them, was an attention harlot, claden in metal.
>They do plan to attack all of us at once…
Wordswordswords Sharty Marines can't meme

 β„–105640[Quote]

>>105639
Tell them to not worry as unless they bring astro jarty or a bigass mech they can defeat xem with mild difficulty they continue walking also getting some shartycord soldiers covering their flank and rear of the group incase of a ttack also im going to sleep saar

 β„–105641[Quote]


 β„–105642[Quote]

>>105641
You gonna do my prompt next, Mate?

 β„–105643[Quote]

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>>105639
Alright my turn , nupol aryan swap used deck card for a second one and cast 10 mini portal the size of a palm and dropped 5 tungsten cube in 5 of those portal while the other half face each of the respective 5 (picrel for reference) , it will take a few turns for the cube to accelerate and reach the speed of Mach 1

 β„–105644[Quote]

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>>105643
why o algo

 β„–105645[Quote]

>>105644
Pew pew Metallic bullet

 β„–105646[Quote]

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This how I picture the results going to be when nupol Aryan redirect all those speeding steel toward jartyniggers

 β„–105647[Quote]

>>105642
I thought it was a joke. It'll be initiated in the background now

 β„–105648[Quote]

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>>105643
>>105644
>>105645
>>105646
Nupol Aryan uses an Aryan Teleport Trap card behind one of the soybean bushes. He drops another card that splits the initial portals into five pairs. He drops 25 tungsten cubes down the portal pairs, five each. These cubes get stuck in a loop, until they reach terminal velocity.

The rest is SNCA. Basically, Nupol has a gravity-powered shotgun with five charges. The firepower is fairly high, due to tungsten being used.
Nupol Aryan walks back to the party, concealing the trap in the bushes.

Also, Natekisser the Jarty Harlot creeps up, blending in with Shartycord… He isn't identified as an enemy yet, but he certainly is that…

 β„–105649[Quote]

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>>105640
Marioman says
<Don't worry about them. They're pushovers.
>Do you dare accuse me of cowardice?
<I'm merely keeping morale high…
>Go do that with your army… We are in no need.
You proceed forth, backed by an army of Shartycords.
The next scene is clear. You can see a part of the Science Tower. Everything looke clear ahead. Despite this, you have a strong feeling that an ambush is imminent!

 β„–105650[Quote]

>>105648
and then… Natekisser uses Jarty magic to make himself look like Nate Higgers

 β„–105651[Quote]

>>105649
Just spawn an armada of jartyniggers already, can't wait to try my tungsten pump method

 β„–105652[Quote]

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>>105651
Halfway down the mountain, IT happens. The vantablack rifts open… The three-army coalition clamps down on your multi-group party.
Robokleki, concealed in the chaos, aims both arms at your party members.
Undoubtedly, even more enemies will show up every successive turn. You're reaching the Niggerhell portal!

 β„–105653[Quote]

>>105652
Meanwhile the dimensional police are preparing the final option for stabilizing this reality, they will put up a massive forcefield over all the islands, the forcefield will completely block teleportation and make teleporters useless, it will also somehow stop all the sides from advancing their technology.

 β„–105654[Quote]

>>105653
The plan won’t be put to action until after the closing of the niggerhell portal so it does not undo all the work

 β„–105655[Quote]

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>>105653
>>105654
The Dimension Police prepare a quarantine box, and decide to jam everyone's teleporters indefinitely. Unfortunately, the Niggerhell Portal is presenting issues that stop them momentarily. The portal has to be closed first.

 β„–105656[Quote]

>>105652
The tank fires at the niggers and the big sharty mech attacks the nigger magi. The Astros attack the dinosaur with their guns

 β„–105657[Quote]

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>>105656
You see a burst of Floydian magic, yet didn't prompt anything out of the ordinary…

The Israeli Tank fires a cannon round directly into a Baron's head, killing it instantly.
The Dreadnought fires his plasma gun at Nigger Magi, burning tha Fat Nigger's chest.
The Astro Chuds fire at Jarty Dinosaur, doing heavy damage.
The Goon Gangers fire at Cacamech's armor, for zero damage…
Three Negrodemons appear.

JARTY ASTRO DRAWS NEAR
The mountain begins to shake. Your party takes note of rocks collapsing, and ruptures of noise… Something is about to happen…

 β„–105658[Quote]

>>105657

nuchud uses his aryan card using ARYANHEAVEN PULSE it emmits a huge pulse of vril energy dealing heavy damage to niggerhell type enemies only, meanwhile nate slices one gooner in half with his chainsaw while shartycord reinforcements deal with the other two, and the shartycord tank using its main cannon, the machine gun underneath and the autocannons on the side to attack jartysaur

 β„–105659[Quote]

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>>105658
Nuchud casts ARYANHEAVEN PULSE, which deals massive damage to all the Niggerdemons present. It one-shots the Caconegroes, finishes off the heavily damaged Nigger Magi, and heavily wounds the two Barons remaining. This move is brutally efficienct.
The two Barons manage to cast their fireballs at the Israeli Tank, which is a bummer.
The Shartycord tank blasts the Jartysaur with its main cannon, finishing the Astro Chud's job…
Nate Higgers chainsaws a Gooner to death, while the flank guard attacks the others.

ASTRO JARTYCUCK TOILET STRIKES
Astro Jartycuck fires another laser in the background, causing a small avalanche that drags some of the Party members down the mountainside…

 β„–105660[Quote]

File: Untitled245_20241016142728.png πŸ“₯︎ (514.56 KB, 2048x1536) ImgOps

The Party members that were dragged down encounter the Nugoonerbot, which is also called Goonbot Jr. It roars at them.

 β„–105661[Quote]

>>105660
chudmech stands up and fires his strongest attack the the goonbot SPIRAL THERMONUCLEAR SWASTIKA RAY
meanwhile Kuznetsov stands up and pulls out his phone and calls for a kolymanetwork attack chopper to come in to their location to assist them

 β„–105662[Quote]

>>105659
Run over the niggers and rush towards the portal and fire everything avalible while the troops protect the flanks

 β„–105663[Quote]

also heres a idea on how to kill off goonclown have the ghost of cobman kill him it seems only fitting

 β„–105664[Quote]

>>105662
you mean the tower thats keeping the portal open?

 β„–105665[Quote]

>>105663
I'll leave that up to red ID, aka Cobman creator

 β„–105666[Quote]

>>105663
That would just undo the sacrifice of cobman.
But since the ghost of cobman is established to exist earlier in the thread he could kind of guide the characters on how to fight goonbot and the gooners.
He is not allowed to kill as i want cobman to stay dead so his legacy could play a role in the sequel.

 β„–105667[Quote]

>>105666
TLDR: the ghost of cobman is canon but can’t fight or kill

 β„–105668[Quote]

have ghost cobman assist the Kuznetsov group with fiighting the goonbot jrassisting them with advice

 β„–105669[Quote]

>have ghost cobman assist the Kuznetsov group with fiighting the goonbot jrassisting them with advice
forgot to add a space award

 β„–105670[Quote]

File: Untitled245_20241016144844.png πŸ“₯︎ (481.57 KB, 2048x1536) ImgOps

File: Untitled245_20241016145002.png πŸ“₯︎ (906.03 KB, 2048x1536) ImgOps

File: Untitled245_20241016145516.png πŸ“₯︎ (930.92 KB, 2048x1536) ImgOps

>>105661
'dmin 2 calls the Koalyma NSS LARPcopter to assist in the battle. Chudmech fires a devstating Spiral Thermonuclear Swastika Chest Ray. The Goonbot Jr. retaliates by closing distance and grabbing Chud Mech. Its claw tightens around him.
The helicopter shows up next turn.

 β„–105671[Quote]

>>105670
the shartycord tank fires its main cannon at goonbot jr's eye while also firing its turret and autocannons at its torso

 β„–105672[Quote]

chudmech tries to slash his energy axe at the claw holding him and fire off his anti matter ray

 β„–105673[Quote]

>>105670
Nupol Aryan redirect first volley of speeding tungsten cube from each portal(1/5) toward nugoonbot

 β„–105674[Quote]

>>105673
Nupol aryan is at a different scene, but he can relocate if you want.



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