â„–28475[Quote]
Id rather shove my head up a goats ass while putting balls in a crocodiles mouth than play this fuckin piece a raisin!
â„–28493[Quote]
>>28472 (OP)it's mid, but faggots, trannies, and women rave over it.
â„–28534[Quote]
Wrong board. 4chan's /v/ is 2 website's over.
â„–28546[Quote]
I was never interested to play this game due to the fact that it looks like fucking ass. Everything is covered in fog, there is no contrast, it's just a visual mush of slop. If there is a mod that removes all of that, I'll play it.
â„–28671[Quote]
>>28546>I was never interested to play this gameCute ESL
â„–28673[Quote]
>>28546it looks okay on cemu @1440p with all the graphix hax
â„–28738[Quote]
>tendie plays his first ever open world game in 2017, 15 years after everyone else
>calls it revolutionary and the best game of all time
â„–28800[Quote]
Gonna be honest, unemulated this game is a complete piece of crap.
It also doesn't belong on the Switch, they clearly designed the Slate to be the Wii U gamepad.
Regardless, the game runs at (no exaggeration) 20 fps Wii U and Switch.
I finished BOTW but the DLC sucks.
I loved the game after getting Revali's Gale but before that I was really struggling to enjoy the game. The mobility sucks bibisea and I hate horse riding in the game.
BOTW is so much fucking better than ToTK it's unreal though.
I forced myself to finish ToTK. Whoever's idea it was to make a completely vertical world and give you horizontal mobility only was a retard. There is NOTHING enjoyable about ToTK. It felt like a remix of BOTW but in the most lazy unimaginable way.
The Depths is the most boring gay place ever conceived. I hate not being able to see raisin in games. I hate low visibility darkness and giant trenches even more. To top it all off there is nothing to do in the Depths. All the light bulbs in the depths are in the same place as the overworld shrines.
The sky area is lame. I thought it would be MASSIVE and it was just the same copy paste raisin everywhere.
I felt like the approach to Ganon in the Depths should have been better connected with the world. I'm not sure why the end-boss arena is it's own area instead of being "flush" with the rest of the world. That really pissed me off because it's a one-way trap and after you beat Ganon there is nothing to do but reload a save.
That's actually a huge problem I have with both games, after you beat Ganon you can't walk around a post-ganon world.
Of course there are other massive glaring problems like weapons breaking way too fast in both games, breakable master sword, VERY BIG INCENTIVE TO FAST TRAVEL (same as all other open world games), lack of story, etc.
The 2 BOTW games are bad open world games. And the sad part is they are still better than some of the other open world slop out there.
â„–28802[Quote]
>>28800There are so many problems with BotW it's hard to even know where to begin. It feels like they made a tech demo, polished it, and then threw in a handful of actual things to do and copypasted them a hundred times. A little like if Portal 1 was a 20 hour long game instead of an hour and a half long. The first 5 or so hours are interesting, but not too long after after leaving the plateau, you realize you've played 75% of what the game has to offer. Most people don't finish games and base their opinion on the first few hours of what they do play, or whatever the top streamers say. The industry and hobby feels so fake now.
â„–28911[Quote]
>>28802To be clear with you most of my enjoyment with both games came from messing around with the physics engine and raw exploration.
I play lots of "non-games" like Firewatch and Outer Wilds so I naturally like the exploration and experimentation elements in BOTW/TOTK. However I found after I explored everything in BOTW I just completely ran out of concern for the game. TOTK was worse because the building was busy work and actively took away from my enjoyment of the game by forcing me to stop exploring and start building.
And by the end of TOTK I as forcing myself to finish it. I really did not like finishing the game. It felt pointless. Seen it all done it all.
The gameplay loop is bad for both games but especially TOTK. Open World but feels like Stanley Parable - a billion routes to take but you end up in the same couple endings no matter what.
â„–28912[Quote]
>>28911> I as forcingwas*
my poor keyboard is fucking toast.
â„–28917[Quote]
>>28800ok but why are you talking about totk if the thread is about botw
â„–28934[Quote]
>>28911>raw explorationThis and the sound design are what interested me. But the exploration is so-so to me because it's a pretty empty world and the geography/topography is very low detail. I really like nice landscapes with a reasonable amount of detail, and videogames usually fall flat on their face when it comes to that.
â„–28948[Quote]
>>28917because I want to and it's the same game
â„–28949[Quote]
ok maybe im being pedantic a little bit because TOTK left such a bad taste in my mouth that I let it cloud my memory of BOTW.
More on BOTW, I feel like sidequests didnt matter and there should have been a second quest.
Shrines are very simple or in the case of the motion control shrines they're frustrating garbage. The worst part of the shrines is all the mini cutscenes you can't skip until 5 seconds pass.
The dungeons were pretty cool but the puzzles were worse than the spectacle boss fights.
Honestly the equipment planning before going through a dungeon was cool but otherwise I hated durability for free roaming.
The ganon fight is very front-loaded and the final form is not challenging. This makes it so it's basically one consistent low difficulty if you do all the dungeons before ganon. Despite this I believe BOTW's ganon fight is far superior to TOTK's because the one is TOTK was back-loaded and forced you to do an unskippable long walk to the arena when you failed. BOTW atleast gives you the decency of starting closeby from the last save or just putting you back in immediately.
Like I said, horse riding kind of fell flat on it's face for me since I rarely wanted to travel along plains and revalis gale covered a lot of ground once I got it. This is a good thing because I didn't enjoy interacting with the horse system but it's a flaw in hindsight because it's some of the only other content in the game besides the main quest.
Upgrading equipment was MUCH better in BOTW over TOTK. I almost didn't upgrade anything to finish TOTK whereas I wanted to upgrade everything in BOTW.
I really liked BOTW. Both games are still flawed though.