This thread will be something like a devlog
Who do we need now: Fighting moves and balancing expert
Who will we need later: Animators, Voice actors
Who do we have already: Coder-Designer-Animator, Background(map) artist, Composer-Artist, 3 Voice actors
Characters: Universal - Soyak, Rushdown - Feraljak, Grappler - Cobson, Summoner - Wholesomejak, Zoner - Chud, Special - Schizo'plier
Start of of development: NOW
Approximate development time:
2 more weeks 1 year (or more cause im studying in parallel)
Work week: 7/0
Main difficulty is to design a balanced game and compose the movesets. I'm open for suggestions that will help with this.
<BMGF spaceAlso infinite amount of 2D or 3D/2D map suggestions are welcomed. I expect them to be something between pic3 and pic4, like those classical art parodies, but suitable for background (They can contain animated elements like pic3). Parallax for 2D type welcomed (should be photoshop file or something). The height for 2D should be 1080 and width up to 1920x2 or x3 (for it to be scrollable walkable). Ask about 3D/2D in the thread if you're making one
<BMGF spaceWe
WILL make a good game. It
WILL be multiplayer. It
MAYBE will be released in Steam. It
MAYBE will contain a story mode.
<BMGF spaceAlso your shekels can be directed to covering the Rider IDE sub tax (mine on 30d trial now):
https://boosty.to/soyaction