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File: BMGF.png πŸ“₯︎ (1.17 MB, 2681x1541) ImgOps

File: -KOF MUGENWinMugen- Ultima….mp4 πŸ“₯︎ (64.68 MB, 640x360) ImgOps

File: 09881e22ba637ddc86cb344608….gif πŸ“₯︎ (949.44 KB, 780x575) ImgOps

File: 19777 - SoyBooru.png πŸ“₯︎ (383.94 KB, 1920x1291) ImgOps

 β„–25996[Quote]

This thread will be something like a devlog
Who do we need now: Fighting moves and balancing expert
Who will we need later: Animators, Voice actors
Who do we have already: Coder-Designer-Animator, Background(map) artist, Composer-Artist, 3 Voice actors
Characters: Universal - Soyak, Rushdown - Feraljak, Grappler - Cobson, Summoner - Wholesomejak, Zoner - Chud, Special - Schizo'plier
Start of of development: NOW
Approximate development time: 2 more weeks 1 year (or more cause im studying in parallel)
Work week: 7/0
Main difficulty is to design a balanced game and compose the movesets. I'm open for suggestions that will help with this.
<BMGF space
Also infinite amount of 2D or 3D/2D map suggestions are welcomed. I expect them to be something between pic3 and pic4, like those classical art parodies, but suitable for background (They can contain animated elements like pic3). Parallax for 2D type welcomed (should be photoshop file or something). The height for 2D should be 1080 and width up to 1920x2 or x3 (for it to be scrollable walkable). Ask about 3D/2D in the thread if you're making one
<BMGF space
We WILL make a good game. It WILL be multiplayer. It MAYBE will be released in Steam. It MAYBE will contain a story mode.
<BMGF space
Also your shekels can be directed to covering the Rider IDE sub tax (mine on 30d trial now): https://boosty.to/soyaction

 β„–25997[Quote]

File: 1719721224554e.gif πŸ“₯︎ (774.6 KB, 250x250) ImgOps

>>25996 YOU VILL TAKE YOU TIME OK?!? Do it right my fellow 'teens…

 β„–25998[Quote]

File: IMG_1078.jpeg πŸ“₯︎ (124.74 KB, 899x464) ImgOps

Stay with me now…

 β„–26000[Quote]

File: 2627347347.png πŸ“₯︎ (14.47 KB, 645x770) ImgOps

>>25997
I will… but firstly i should sleep… Learning all these fighting mechanics is tiresome

 β„–26016[Quote]

>>26000
keep it up soyteen we're with you

 β„–26031[Quote]

Bump

 β„–26091[Quote]

bump again

 β„–26150[Quote]

just make a mugen mod or whatever

 β„–26151[Quote]


 β„–26155[Quote]

>>26150
does it support multiplayer? Anyway I want to code it + Steam release

 β„–26167[Quote]

>>26155
with modding, yes.

 β„–26195[Quote]

File: soyak0.png πŸ“₯︎ (25.89 KB, 644x800) ImgOps

File: ClipboardImage.png πŸ“₯︎ (224.39 KB, 920x509) ImgOps

File: soyak3.png πŸ“₯︎ (24.34 KB, 677x768) ImgOps

>Wowwie! This Guilty Gear game is badass and pretty fun to play! I should search for the hitboxes and other technical stuff… hmm, reddit? Okay, lets see…
<
>Oh…

 β„–26196[Quote]

>>26195
Isn't that that game that's know for that shota tranny nun character.

 β„–26197[Quote]

>>26196
Mr Sheckelstein asked to add a beebeesea samurai, an agender troon and a troonboy in Strive
Didn't played it, but I've played Xrd Rev 2 part recently and it is keyed or something idk this is my first fighting game, not a pro in these

 β„–26205[Quote]

File: 1720168516231h.gif πŸ“₯︎ (145.93 KB, 676x1021) ImgOps

And how is the progress going dear Chuds??

 β„–26212[Quote]

>>26205
I'm testing basic stuff like hitboxes and animations (cause I never did that ever). Then the most interesting and hard part - movesets. I'll start posting them here. Probably, the first versions still would need testing and rework or something

 β„–26292[Quote]

File: Feral.png πŸ“₯︎ (1011.41 KB, 3508x2480) ImgOps

Feral design I did in the break from coding
It will look like that in the game but with less details of course

 β„–26432[Quote]

>>26292
feraljak is ready to beat cobson

 β„–26537[Quote]

>>26292 OH MY GEM!!

 β„–26730[Quote]

File: ClipboardImage.png πŸ“₯︎ (296.57 KB, 1749x1029) ImgOps

trying to comprehend this rn

 β„–26999[Quote]

Starting to code the soyak now

 β„–27071[Quote]

File: ClipboardImage.png πŸ“₯︎ (8.69 KB, 891x61) ImgOps

File: 1714847189590l.jpeg πŸ“₯︎ (4.86 KB, 172x219) ImgOps


 β„–27073[Quote]

>>27071
it's starting…

 β„–27309[Quote]

Up

 β„–27436[Quote]

File: ClipboardImage.png πŸ“₯︎ (22.91 KB, 160x649) ImgOps

should be the list of common anims for every character, without specials

 β„–27437[Quote]

File: 1721798325262d.gif πŸ“₯︎ (8.35 MB, 600x800) ImgOps

>>27436 pretty nice… I already want to see the animations of each ch, but for that, I think I'll have to wait 4 moths at least, but I'm patient, chuddies

 β„–27461[Quote]

File: feral.png πŸ“₯︎ (46.29 KB, 1024x1024) ImgOps

>>25996
The game WILL have animations for each character drinking soylent!

 β„–27507[Quote]

File: ClipboardImage.png πŸ“₯︎ (9.62 KB, 117x88) ImgOps

File: 1701837924762.png πŸ“₯︎ (191.07 KB, 680x713) ImgOps

BMGF WON. TRIAL EXTENDER FOUND
Now I don't need a 120$ for the subscription

 β„–27512[Quote]

Couldn't you just pirate instead of extending the subscription o algo

 β„–27514[Quote]

>>27512
I searched for it in every torrent site I know and there is no cracked versions. Only if I could find a link to the RaidForums

 β„–27798[Quote]

File: plier.png πŸ“₯︎ (1.29 KB, 20x25) ImgOps

HDD have fallen. I accidentally dropped it by pulling the one of the wires. The Unreal Engine (also my newest soyfolder) is unavailable now, but I'll give it to the disk recovering 'jeets so it'll be fine. Maybe. I hope they won't open my jaks collection or raid records…

 β„–28509[Quote]

i'm back on track with a new HDD

 β„–29233[Quote]

File: 1723921729469f-0.png πŸ“₯︎ (174.81 KB, 854x800) ImgOps

I didn't post updates for quite a while - it's cause I think I need to learn programming more deeply (and doing so rn), cause if I do, I'll get the job, and the programming job is very, very good for many reasons (for me at least).
I'm not going to write a hundreds of words rant here - just for you to know, that I'm going to make games, and BMGF will be the first.
Maybe I should also make a thread on the shlog… but only after the next game update, so that I have something to show, otherwise it would be awkward…

 β„–54544[Quote]

up

 β„–54546[Quote]

>>54544
Is it done?

 β„–54547[Quote]

>>54546
I don't know nigga, I'm not OP

 β„–54575[Quote]

>Soyteens knew that they cannot change the site. So instead of reflecting themselves, they blamed Da Cord
>HYPERBOREA OR NIGGERHELL

 β„–54651[Quote]

File: ezgif-2-a9c478c4f5.gif πŸ“₯︎ (4.56 MB, 600x338) ImgOps

sorry i've abolished it… I need to study, also i was practicing drawing and other things. And played fightings. So we don't need an expert anymore.
You've bumped this thread and I want to revive it nigga, but I know I'll just abolish it when I get flooded with homework again. Don't put a lot of hope in this project, I was an ambitious nigger.
I might do a much more simplified version of this one day doe

 β„–54659[Quote]

File: 1726026174710d.gif πŸ“₯︎ (28.33 KB, 500x638) ImgOps




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