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/fnac/ - Five Nights at Cobson's

Discussion of our very own slow-burn, atmospheric, jumpscare heavy slowburn horror kino.
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 4485[Quote]

I admit defeat. Night five is unbeatable.

I’ve been playing that one night nonstop for the past six hours. It simply can’t be done. I can deal with Fingerboy, I can deal with Cobson but when Fingerboy attacks while Cobson is in the room, nothing can be done about it, and it happens every fucking game.

The furthest I got was probably 20 seconds away from 6am. Cobson was in the room, I was counting down the 15 seconds until he left. I was so close. And then I heard that fucking autistic REEEE and I knew it was over.

Devs you will fix this NOW. Didn’t anyone playtest this fucking game before you published it?

 4488[Quote]

i beat night 5 in 5 attempts you useless shitskin learn strategies

 4494[Quote]

>>4485
Fingerboy is surprisingly easy for me.
>The fingerboy spawns in the room with camera 4, so in Soystein senior's office, with the audio log, where you hear squeaking, chirping, gnawing, chewing, scratching, biting, and other such fingerboy noises. Doll tells you in night 2 that "it's probably in his office" and that it produces "strange noises". The room is completely locked-up, and the fingerboy can only escape through the vent with the vent cam 10. If you see him in that vent, he can still come through the hallway. If it's dead silent in that room, it means the fingerboy is on the hunt.

I just pre-emptively close the vent in case Cob is coming into the room and I hear stomping noises in the vents. It also protects against the vent imp. If the fingerboy picks the hallway it's also easy, because he seems to be surprisingly patient and only attacks if you flash your light at him, so I hover my mouse over the door button, and once I flash, if I hear his screech, then I just quickly close the door. Half the time I don't even see his tiny body in the darkness, but I CAN hear his screech, so even with an acked troon you can still counter the fingerboy. He'll often even wait for me after Chud or Cobson leave. But don't wait around for too long, or he'll rush you even without any lights. Also don't just close the door without seeing him, or else he'll just wait at the end of the hallway, until it opens again so he can rush you, and THEN you close the door right in his face. You have to time it right with the hallway fingerboy.

Also, one time on night 3, I remember doing frequent and quick checks on his room, flicking around the map, and I also only saw him at 5 a.m., maybe I got lucky with the R.N.G., or maybe it's possible that quickly glancing at his room so often managed to camera-stall him. Idk.

Lastly, it seems as if the fingerboy goes through the hallway whenever the imp is in the vent. However, I think that one night I checked the cam to see the imp in the vent, later I heard the stomping noises and closed the vent, and then when the noises stopped and I checked the cam, I still saw the imp in the vent. I don't know if I remember correctly. The imp's location may or may not influence wether or not the fingerboy vents towards you, or choses the hallway.

 4514[Quote]

>>4488
i was going to say something about you being the developer and it therefore being a bit easier but i beat night 5 in a similar amount of tries

 4530[Quote]

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File: 000079.png 📥︎ (115.01 KB, 250x254) ImgOps

>>4485
I did in in less tries than 4 thoughie

 4533[Quote]

>>4530
is there a custom night/nightmare mode challenge? will this be added in a future update?

 4534[Quote]

>>4533
There is.

 4537[Quote]

I beat it very quickly by sheer luck but didn't record it so I'm trying to re beat it and record and deer science it's the most horrendous thing I have done in a while. I had no idea how lucky I was yesterday



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