â„–32944[Quote]
>>32936sounds good
we will give you the other scripts later when froot decides we can start lorefagging
â„–32945[Quote]
>>32927
also forgot to add if feraljak wakes up and bars arent broken he cant do shit but squirrels will focus on breaking them asap
â„–32946[Quote]
>>32931>>32927oops yeah im a retard, i meant for troon to spawn on the right side not the left one (map confused me)
â„–32947[Quote]
are we going for 2D or 3D or a mix of both?
â„–32949[Quote]
>>32945say this in the matrix. this thread will be left as a way to find and get into the matrix basically
â„–32953[Quote]
>>32951wtf how did you make it that fast?
â„–32954[Quote]
>>32953this is just a mockup animation to see what it could look like
â„–32956[Quote]
>>32951why did polchud attack at the same time with swede?
â„–32958[Quote]
>>32956to make it le hard
â„–32962[Quote]
>>32961
because qanon is a cia psy op Though
â„–32963[Quote]
>>32951wonderful, however i think the lines are a little too thick
â„–32965[Quote]
>>32720I can help with libGDX if you decide to go with that
â„–32967[Quote]
>>32966
Matrix is being really irritating right now, hold on a sec
â„–32968[Quote]
>>32966>>32967I got in, thanks Froot
â„–32969[Quote]
where would y'all go
â„–32971[Quote]
>>32970
Can i get in please. Even doe I won't be contributing much. I just wanna watch and cheer.
â„–32974[Quote]
Make death minigames that are just pixilated TND and when you complete them you get jumpscared by regular TND
Then get youtubers to play the game
â„–32976[Quote]
>>32973How did you make the models, sprites etc though PLEASE TELL ME !!!!!!
â„–32977[Quote]
>>32976the guy who linked it didn't upload the video, i did. the models are made by some other guy in the matrix server. i just draw the sprites and the map
â„–32978[Quote]
>>32973wouldnt it be easier and more authentic for it to be a 2d game with pre rendered images
â„–32979[Quote]
>>32978we've already decided, plus it looks too good right now to redo everythiny
â„–32980[Quote]
>>32978Not necessarily easier (3d is easier
imo) and you couldn't have kino a24 slowburn bone-chilling lighting, rotating cameras and we would need a fuckton of different sprites to make it look authentic. Also FNAF1 being 2D heavily limits what animatronics can do and where they can be, since we're going for a bit more depth and a 'teen made a 3D model of the map early on we went for that.
â„–32981[Quote]
we need someone to edit a good ACK sound for the jumpscare sfx
â„–32983[Quote]
>>32974DO THIS>>32973Also make the 'jaks in mspaint they look coaly rn
â„–32984[Quote]
>>32983>they look coaly rnyou haven't seen shit yet nigga
â„–32986[Quote]
Hi I'm down to help. animator/music producer.
â„–32987[Quote]
>>32982loreGOD here my senses are tingling…
â„–32988[Quote]
>>32986there's a lot you could help us with when it comes to sound design, join the matrix above
â„–32991[Quote]
>>32989You will not hide any of it because we must see all of it
â„–32992[Quote]
>>32990Troon is already in the game thoughever
â„–32993[Quote]
>>32992I see it's true
But I think it would be a fun mechanic to annoy people who want to play on max difficulty
â„–33001[Quote]
>>33000If we started the project 10 days later than we did we would've picked a different engine but quite a vit has been made already and it's not worth porting the whole project to another engine
â„–33002[Quote]
>>33001So what is the engine?
â„–33003[Quote]
>>33002take a guess retard
â„–33006[Quote]
>>33005what do the other jumpscares sound like doe
â„–33007[Quote]
>>33006like fnaf jumpscares
â„–33012[Quote]
I am currently helping create this soydeo game or whatever
â„–33013[Quote]
Please fnacDEITIES
add Though jak in the game as this distraction jak you have to deter like golden freddy or that one minigame from Ultimate Custom Night
â„–33016[Quote]
>>521kill yourself i had earbuds on
â„–33018[Quote]
test
â„–33019[Quote]
Test
â„–33024[Quote]
trailer soon
â„–33026[Quote]
>>33025good taste xis, you’ll be getting a reward in VC tonight
â„–33027[Quote]
>>32792too late nigger, the trailer is out by tomorrow
â„–33029[Quote]
>>33028We're using a few royalty free sound effects, but aside from those our soundGOD is pumping out some good stuff. Foley work is always nice howeverdoebeit, froot recorded a couple sounds xe made on xer own but you're welcome to provide more.
â„–33030[Quote]
>>33028The trailer is more of a teaser too, it's very light on gameplay footage and contains no ingame SFX. The gameplay parts were recorded early in development as well so they're a bit outdated compared to what we have now
â„–33031[Quote]
how long until the trailer gets released? can i get a countdown since i am a slf
â„–33032[Quote]
>>33031Be patient little chuddie
â„–33033[Quote]
>>33028SoundGOD here, our sound effects are sourced from all over but modified before they're put into the game
I would love for you to join the matrix and listen, there are some areas that would be perfect for foley sounds I think and it would be nice to have a second pair of ears on the project
â„–33035[Quote]
Hey, I am down to help with art and possibly music too, what is the matrix server?
â„–33038[Quote]
>>33037>>33036can y'all help a brotha out or what? people told me to find the matrix server to help but I couldn't
â„–33040[Quote]
>>33039
ok ty
â„–33041[Quote]
>>33039
can you link the main thread url? can't find it
â„–33046[Quote]
Will this game released on gamejolt and itch.io ?
â„–33047[Quote]
>>33045Chuds don't say this
â„–33049[Quote]
>>33045Chuds may say this
â„–33050[Quote]
why is this thread not stickied
what if a 'cord raid just wiped out the board entirely
i'm sure there'd be archives but it would still be convenient to sticky this, froory froor
â„–33051[Quote]
FNAC uses UNITY which is NONFREE
dont fall for froots malware agenda.