β105827[Last 50 Posts][Quote]
On Soysphere Island, many tragedies have stricken the inhabitants. Most recently, the gates of Niggerhell have opened, to reveal an army of undead. A Jarty-Gooner Alliance threatens dmin 6's Cord Empire. The Shartycord convenes to invade the Jarty Empire to restore order once more.
BEGINAs observed in the previous thread (
https://archive.is/JYvhV), dmin 6 has sorted his massive party into three groups. A main group, a secondary group, and an Auxiliary group. These are called Group A, B, and C.
At the Shunker, Shartycord makes last minute preparations, before embarking on their mission to kill the Nujarty.
As it stands Group A has strong infantry, while Group B has strong mechs. Group B may actually be better suited for a more difficult task.
β107028[Quote]
>>107025nuchud or however he is called after going after a triple merge uses one of his aryan rarity magic cards called "thermal ray" on goonmech it deals a raisin ton of damage
β107029[Quote]
also im glad the thread is back
β107030[Quote]
>>107004if you're not planning to do 'dmin 6 3 then at the end once nu jarty is defeated have shartycord fire several nukes obliterating 4cuck island and destroy the swaglord mech that way or through a boss fight
β107031[Quote]
>>107030>>107029I've been deliberating and I think it ought to end on a sort of cliffhanger, like that non-canon ending thread did.
Thanks for the positive comment.
β107032[Quote]
>>107027PART 1/2Bruntlemech shakes off the Nigger Magi, but also 'oel by accident. They both hold on to Bruntlmech's wasteline.
The swarthy nigger demon fires a niggerball at 'oel.
>AAAGH! The pain is unbearable!'oel's nerves fire like a snare drum as the black flames give him burns.
<YEP BEITCH YO JUS GOT NIGKARBALLED! β107033[Quote]
>>107032Shoot the arm gun at the nigger magi
β107034[Quote]
>>107028PART 2/2Nupol Aryan deploys an ~-~
ARYAN~-~ Thermal Ray, 18 turn cooldown. It packs so much thermal energy into the Goonmech that it glows and catches fire. Some of its electronics fry up.
β107035[Quote]
>>107033You probably don't want to do that. It is very powerful, has big AOE, and only has
one shot. Are you sure?
β107036[Quote]
>>107035dont do it its a nigger move.
β107037[Quote]
>>107034bash and smash the burning goon mech at nigger magi repedeatly
β107038[Quote]
>>8823746
thats not possible the creator of cobman stated that if he wanted to do a seuquel it would have a new villain so not the gooners, goonclown should pilot the finale goonbot boss and die with it
β107039[Quote]
>>107031Donβt forget about goonclown. I want the story of goonclown and the gooners to either completely conclude in a satisfying way in this thread or have a sort of cliffhanger that kind off sets up a cobman sequel.
β107040[Quote]
>>107038I am the creator of cobman adventure. Gooners wonβt exactly be villains, im still figuring out their role
β107041[Quote]
>>107040didnt you state that at most you would include some gooner remnants?
β107042[Quote]
>>107038Im ok with goocnlown dying in this thread, but there will be something with the gooners happening later
β107043[Quote]
>>107041i have not really planned it out yet as the sequel is still one or two weeks away
β107044[Quote]
>>107043just in time for halloween sort of
β107045[Quote]
The Goon Gang from cobman adventure will be completely gone, itβs structure completely dismantled. Goonerhell gooners and Goon Gang are not exactly teh same thing, goon gang is kind of an extreme branch of shartenburg citizens converted into gooners
β107046[Quote]
>>107039Pretty sure the 4cuckers returned Goonclown, and that Goonerhell closed their reinforcement portal.
β107047[Quote]
>>107038The nugoonbot is supposedly autonomous/ no pilot.
β107048[Quote]
how about this? have one gooner cultist return back to xis original cobman dimension after he sees this dimension's gooners being BTFO'd and some of them becoming peaceful
β107049[Quote]
I'm actually surprised Goonclown survived this raisin.
β107050[Quote]
>>107049i doubt he will survive to the end of the thread
XE CANNOT GET AWAY WITH THIS. β107051[Quote]
>>107050Well, the 4cucks returned him and the party has no reason to reopen the goonerhell portal. In fact, they're probably about to raid niggerhell/niggerlimbo.
β107052[Quote]
>>107046Yes, but something will happen to teh gooners that entered this adventure, but i wont reveal it just yet
β107053[Quote]
>>107051Didnt u state raiding niggerhell is impossible since you wil burn to death previously? also they still need to kill soytan, astro jarty, The newly built goonbot and goonclown
β107054[Quote]
>>107051If so, goonclown will probably not be in the cobman sequel, as the portals from goonerhell to shartenburg have been destroyed.
He will probably be hanged by dr. Goon for starting the entire raisinfest or something
β107055[Quote]
>>107053>Didnt u state raiding niggerhell is impossible since you wil burn to death previously?Yes, its hazardous environment quickly disposes of raiders, with few exceptions. However, Niggerlimbo doesn't have this hazard. It's also optional to actually raid Niggerhell/Niggerlimbo.
β107056[Quote]
>>107055personally i dont think niggerlimbo needs to be raided just needs to be closed and we can do that by destroying the science tower nu jarty built (also raiding niggerlimbo would take just too much time)
β107058[Quote]
>>107056Very well. I can't think of too many reasons to raid Niggerlimbo myself.
β107059[Quote]
>>107057nuchud uses a healing card on never goon squidward healing him, group b waits untill group a and c arrive then once they do the now singular huge army advances forward
β107060[Quote]
>>107057Meanwhile astro jarty rages from the jartmart being destroyed, he lasers the ground all around him and destroys everything in his path
β107061[Quote]
astro jarty decides to calm the hell down after that and go and check on the science tower keeping the niggerhell portal open
β107062[Quote]
>>107059Nupol Aryan heals Never Goon Squidward. The party waits around for 10 turns… Unfortunately, this gives Niggerhell's forces and the Goonerhell remnant ample time to surround Group B.
On the flip side, some of Shartycord is able to reinforce Group B.
Meanwhile… β107063[Quote]
>>107062marge so shartycord armies stormed the remaining nujarty buildings did they find and kill any of the generals/leaders?
β107064[Quote]
>>107063The devil routed them to the Niggerlimbo castle, where they can make new plans to destroy the Sharty. Group A+C ruined his main plan though.
β107066[Quote]
>>107064so…if the science tower can be destroyed and thus closing all the portals that would that piss off the devil and have the nujarty cucks trapped in niggerlimbo forever
β107067[Quote]
>>107065astro jarty calls up his generals on discuck asking where the fuck are they and what happened to the main forces
β107071[Quote]
>>107070astro jarty calls up goonclown and tells him to get his ass here and to bring whatever supporters he has left and have the goonmech on the way there (albeit the mech will probably arrive when the tower gets destroyed because gooners are lazy and wont delivery raisin on time saar) . astrojarty also gathers whatever remains of the nujarty army to assist him in guarding
β107072[Quote]
Making some niggerhell enemies
β107073[Quote]
>>107071Astro Jarty contacts Goonclown over 'cord.
>Aye, nigga. If you gots that Goonbot, drops that shiet NOW!^No worries~ We were gonna do it very soon!>Come over here nigga!^I'm more of a leader than a fighter. I'm gonna goon! HNNG>So… leads your purple niggas over to defend NOW!^The cultists told me that they're ALREADY surrounding Group B with Niggerhell. Bye bye!Goon Clown hangs up. This is possibly xer last appearance in 'dmin 6 Adventure.
>This is BULLSHIET. Ima gather me own army and takin over this raisin! β107076[Quote]
>>107075nuchud uses 2 aryan cards one is called "aryanheaven shield" which summons a giant shield over the mountain peak where group b is if any of the niggerhell enemies enter through it they will be severely weakened and get a lot of debuffs, the second is "summon" summoning 3 chud angels with spears made out of pure vril to further reinforce group b untill group ac arrives
β107077[Quote]
>>107075the rest open fire on any niggerhell units in their line of sight
β107078[Quote]
>>107076He can't use two cards at once because one of his hands is holding sword.
β107080[Quote]
>>107078alright he casts aryan shield first then in the next turn he will cast summon
β107081[Quote]
>>107076>>107077>>107078>>107080>>107079Nupol Aryan deploys
Aryanheaven Shield, which projects a circle that gives several debuffs to Niggerhell demons. This slashes many stats in half: including speed, health, damage, etc. even projectiles that enter the area are nerfed heavily. This allows the footsoldiers to stomp the 2 brownies in combat.
Everyone opens fire on the Baron, who hasn't stepped into the circle.
Two Caconegroes enter the scene.
Niggerbaron yells
>Don't enter that shiet nigga!<Shiiiieeeet!Next turn, Nupol Aryan will deploy a trio of Chud Angels.
β107082[Quote]
>>107081chud mech kills one caconegroes using his energy cannon arm, astro chud blastes the second one in the eye
β107083[Quote]
>blastes
saar im not esl saar
β107084[Quote]
>>107082>>107083Chud Mech and Astro Chud fire at the Caconegroes. One of them dies.
Baron says
>We can't get to them here! Retreat!The Niggerhell demons flee, being thwarted by the Aryanheaven shield.
Nupol Aryan deploys 3 Chud Angels. They'll stick around for five turns and have purple spear attacks.
β107085[Quote]
>>107084hold the position and wait for the group ac to finally arrive
β107086[Quote]
>>107085You deliberately wait it out for 8 more turns, protected by the stationary Aryanheaven Shield. Team A+C, now dubbed, Team D, arrives.
Marioman says
>We dealt with the Jartycucks!'dmin 6 says
^Good work, Party… Now we need to deal with NuJarty's allies…Team D is not all that teleported. Whatever was on the same floor as them also teleported.
β107087[Quote]
>>107086erm…u forgot to add teleported peeps that went out of the room like the jewish tank and two sharty marines also the dreadnought
β107088[Quote]
>>107087They're further down the mountain.
β107089[Quote]
This is going to be hard to declutter…
β107090[Quote]
>>107088okay saar team d and b starts heading towards the science tower, feralston stays in the back he has the sharpest instincts and is the most perceptive so he will spit anyone or anything trying to attack the travelling army from the back
β107091[Quote]
>>107089take your time on fixing up the army
β107092[Quote]
>>107090The team begins their trek down one of the soybean mountains, towards Science Tower. They encounter the team that held security.
>Harken! We have encountered the xenos of the Jarty, with the darkest of dark skin… They have been transported with us, then they fled…>Leading them, was an attention harlot, claden in metal.>They do plan to attack all of us at once…Wordswordswords Sharty Marines can't meme
β107093[Quote]
>>107092Tell them to not worry as unless they bring astro jarty or a bigass mech they can defeat xem with mild difficulty they continue walking also getting some shartycord soldiers covering their flank and rear of the group incase of a ttack also im going to sleep saar
β107095[Quote]
>>107094You gonna do my prompt next, Mate?
β107098[Quote]
>>107097Pew pew Metallic bullet
β107100[Quote]
>>107095I thought it was a joke. It'll be initiated in the background now
β107101[Quote]
>>107096>>107097>>107098>>107099Nupol Aryan uses an
Aryan Teleport Trap card behind one of the soybean bushes. He drops another card that splits the initial portals into five pairs. He drops 25 tungsten cubes down the portal pairs, five each. These cubes get stuck in a loop, until they reach terminal velocity.
The rest is SNCA. Basically, Nupol has a gravity-powered shotgun with five charges. The firepower is fairly high, due to tungsten being used.
Nupol Aryan walks back to the party, concealing the trap in the bushes.
Also, Natekisser the Jarty Harlot creeps up, blending in with Shartycord… He isn't identified as an enemy yet, but he certainly is that…
β107102[Quote]
>>107093Marioman says
<Don't worry about them. They're pushovers.>Do you dare accuse me of cowardice?<I'm merely keeping morale high…>Go do that with your army… We are in no need.You proceed forth, backed by an army of Shartycords.
The next scene is clear. You can see a part of the Science Tower. Everything looke clear ahead. Despite this, you have a strong feeling that an ambush is imminent!
β107103[Quote]
>>107101and then… Natekisser uses Jarty magic to make himself look like Nate Higgers
β107104[Quote]
>>107102Just spawn an armada of jartyniggers already, can't wait to try my tungsten pump method
β107105[Quote]
>>107104Halfway down the mountain, IT happens. The vantablack rifts open… The three-army coalition clamps down on your multi-group party.
Robokleki, concealed in the chaos, aims both arms at your party members.
Undoubtedly, even more enemies will show up every successive turn. You're reaching the Niggerhell portal!
β107106[Quote]
>>107105Meanwhile the dimensional police are preparing the final option for stabilizing this reality, they will put up a massive forcefield over all the islands, the forcefield will completely block teleportation and make teleporters useless, it will also somehow stop all the sides from advancing their technology.
β107107[Quote]
>>107106The plan wonβt be put to action until after the closing of the niggerhell portal so it does not undo all the work
β107109[Quote]
>>107105The tank fires at the niggers and the big sharty mech attacks the nigger magi. The Astros attack the dinosaur with their guns
β107110[Quote]
>>107109You see a burst of Floydian magic, yet didn't prompt anything out of the ordinaryβ¦
The Israeli Tank fires a cannon round directly into a Baron's head, killing it instantly.
The Dreadnought fires his plasma gun at Nigger Magi, burning tha Fat Nigger's chest.
The Astro Chuds fire at Jarty Dinosaur, doing heavy damage.
The Goon Gangers fire at Cacamech's armor, for zero damage…
Three Negrodemons appear.
JARTY ASTRO DRAWS NEARThe mountain begins to shake. Your party takes note of rocks collapsing, and ruptures of noiseβ¦ Something is about to happenβ¦
β107111[Quote]
>>107110nuchud uses his aryan card using
ARYANHEAVEN PULSE it emmits a huge pulse of vril energy dealing heavy damage to niggerhell type enemies only, meanwhile nate slices one gooner in half with his chainsaw while shartycord reinforcements deal with the other two, and the shartycord tank using its main cannon, the machine gun underneath and the autocannons on the side to attack jartysaur
β107112[Quote]
>>107111Nuchud casts
ARYANHEAVEN PULSE, which deals massive damage to all the Niggerdemons present. It one-shots the Caconegroes, finishes off the heavily damaged Nigger Magi, and heavily wounds the two Barons remaining. This move is brutally efficienct.
The two Barons manage to cast their fireballs at the Israeli Tank, which is a bummer.
The Shartycord tank blasts the Jartysaur with its main cannon, finishing the Astro Chud's job…
Nate Higgers chainsaws a Gooner to death, while the flank guard attacks the others.
ASTRO JARTYCUCK TOILET STRIKESAstro Jartycuck fires another laser in the background, causing a small avalanche that drags some of the Party members down the mountainside…
β107114[Quote]
>>107113chudmech stands up and fires his strongest attack the the goonbot
SPIRAL THERMONUCLEAR SWASTIKA RAYmeanwhile Kuznetsov stands up and pulls out his phone and calls for a kolymanetwork attack chopper to come in to their location to assist them
β107115[Quote]
>>107112Run over the niggers and rush towards the portal and fire everything avalible while the troops protect the flanks
β107116[Quote]
also heres a idea on how to kill off goonclown have the ghost of cobman kill him it seems only fitting
β107117[Quote]
>>107115you mean the tower thats keeping the portal open?
β107118[Quote]
>>107116I'll leave that up to red ID, aka Cobman creator
β107119[Quote]
>>107116That would just undo the sacrifice of cobman.
But since the ghost of cobman is established to exist earlier in the thread he could kind of guide the characters on how to fight goonbot and the gooners.
He is not allowed to kill as i want cobman to stay dead so his legacy could play a role in the sequel.
β107120[Quote]
>>107119TLDR: the ghost of cobman is canon but canβt fight or kill
β107121[Quote]
have ghost cobman assist the Kuznetsov group with fiighting the goonbot jrassisting them with advice
β107122[Quote]
>have ghost cobman assist the Kuznetsov group with fiighting the goonbot jrassisting them with advice
forgot to add a space award
β107123[Quote]
>>107114'dmin 2 calls the Koalyma NSS LARPcopter to assist in the battle. Chudmech fires a devstating
Spiral Thermonuclear Swastika Chest Ray. The Goonbot Jr. retaliates by closing distance and grabbing Chud Mech. Its claw tightens around him.
The helicopter shows up next turn.
β107124[Quote]
>>107123the shartycord tank fires its main cannon at goonbot jr's eye while also firing its turret and autocannons at its torso
β107125[Quote]
chudmech tries to slash his energy axe at the claw holding him and fire off his anti matter ray
β107126[Quote]
>>107123Nupol Aryan redirect first volley of speeding tungsten cube from each portal(1/5) toward nugoonbot
β107127[Quote]
>>107126Nupol aryan is at a different scene, but he can relocate if you want.